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Concerns Over AI Cloning Force Moonlighter Developer to Postpone Public Playtest of New Game

Concerns Over AI Cloning Force Moonlighter Developer to Postpone Public Playtest of New Game

Moonlighter developer delays public playtest of next game over concerns of AI cloning
Moonlighter developer delays public playtest of next game over concerns of AI cloning

Digital Sun Games is narrowing its early testing of ReVamp to its Discord community following fears of generative AI-enabled cloning.

AI Cloning Threatens To End Public Playtests For Video Games
AI Cloning Threatens To End Public Playtests For Video Games

Moonlighter dev Digital Sun has cancelled plans for a public playtest of its next game, for fears of Claude clones

"Too big a risk": Moonlighter devs delay new game's demo for fear of genAI cloning, calling on platforms to "keep strengthening protections for original work"
"Too big a risk": Moonlighter devs delay new game's demo for fear of genAI cloning, calling on platforms to "keep strengthening protections for original work"

Moonlighter and Cataclismo developers Digital Sun Games have postponed a public Steam playtest for their new game ReVamp, for fear of people using generative AI to clone their work before release....

AI Cloning Could Become the Biggest Threat to Video Game Playtests
AI Cloning Could Become the Biggest Threat to Video Game Playtests

ReVamp developer Digital Sun is limiting an upcoming playtest to combat AI cloning fears

Moonlighter dev delays Steam playtest for its "Tower Defensevania" ReVamp over concerns that AI copycats might clone it before launch
Moonlighter dev delays Steam playtest for its "Tower Defensevania" ReVamp over concerns that AI copycats might clone it before launch

Digital Sun - the indie studio behind moreish roguelike Moonlighter and moody RTS Cataclismo - has delayed a planned Steam playtest for its next game, ReVamp, citing concerns over "games being...

AI game clones are making indie developers afraid to show their work
AI game clones are making indie developers afraid to show their work

Since its earliest days, the video game industry has been built on developers creating clones of competing games, with varying levels of originality and varying levels of enforcement from game...

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