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Insights from Skyrim's Lead Designer: The Secrets Behind Bethesda's Game Development Philosophy

Insights from Skyrim's Lead Designer: The Secrets Behind Bethesda's Game Development Philosophy

Lead designer Bruce Nesmith says Skyrim was a hit because it was built on institutional knowledge from Oblivion
Skyrim Developer Explains Why Todd Howard’s Ideas ‘Just Work’
Skyrim Developer Explains Why Todd Howard’s Ideas ‘Just Work’

Former Skyrim lead designer Bruce Nesmith says Todd Howard knows when to make things simpler for players, and recalls a design decision that proved him wrong.

Todd Howard's game design power is knowing when to make things 'simple and digestible' according to Skyrim's lead designer
Todd Howard's game design power is knowing when to make things 'simple and digestible' according to Skyrim's lead designer

Howard is "very good at putting himself in the seat of your typical player" says Bruce Nesmith.

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