I feel like we've built a pyramid on Everest."
Three weeks from Grand Theft Auto 6’s launch, Rockstar Games is undoubtedly feeling the pressure. Co-studio head Aaron Garbut has admitted it before, adding that it can’t quite compare to “the...
"We've not compromised on the scale, the detail, the interactivity, the story, the open world."
"You can go anywhere, any random location, and so many people have thought about that location," says co-studio head Aaron Garbut.
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